GUKPT Rules

THE DECK AND DEALING PROCEDURES

The hand will deemed to have started when the first card is dealt.

In games where a House Dealer is provided, the Dealer always cuts the cards immediately prior to the deal.

In games where no House Dealer is provided, the cards will be shuffled by the player on the Dealer’s left and cut by the player on his right. There are no exceptions to this rule.

In self deal games the initial deal may be dealt from the hand (provided a cutting card is used to protect the bottom of the deck), for the remainder of the hand the cards must always be spread on the table and not dealt from the hand.

Cards should remain in view at all times and must never be below the table top, cards should not be obscured so as to confuse other players as to whether or not they are in play.

When dealing, cards must be dealt to each player one at a time, when dealing the “flop”, cards must also be dealt from the table one at a time.

Too few or too many cards will render the hand dead.

Any players failing to announce the wrong amount of cards prior to voluntary betting will be disqualified from the hand, if this is announced prior to voluntary betting by any player the hand will be void. (voluntary betting includes call)

The following are misdeals before any betting

– Failure to shuffle the deck
– If during the initial deal it is discovered that there are boxed cards in the deck
– Failure to cut the deck
– Dealing to the wrong player first
– Players announcing the wrong amount of cards
– Two or more exposed cards on the initial deal
– Card or cards leaving the table due to dealer error
– In 7 card stud an exposed hole card (by the Dealer) on the initial deal will become the players open card, what would have been their open card will then become their hole card. Two exposed hole cards on same hand during the initial deal would constitute a misdeal.

If the (house) dealer exposes a card on the initial deal the burnt card from the flop will replace it. More than one exposed card will render the hand void and the player on the button may not receive two consecutive cards, in this instance the burnt card will not be used and the hand will be void.

If the dealer exposes more than one card on the initial deal the hand will be void.

Prior to completion of the betting a card exposed in error by the dealer will be shuffled back into the remaining live deck, this applies to the first card of the flop, turn and river cards. As follows

– That card will be shuffled back into the remaining live deck
– If two or three cards have been dealt then the flop will stand and the live blind will not be allowed to raise.

In competition play the start of the hand will be signified by the start of the riffle shuffle, prior to this point if the blinds have increased the players will be required to post the increased amount.

In competition play when a player is away from the table their hand will be deemed dead if they have not returned to the table by the time the last card has been dealt to the button.

A boxed card will remain in the deck (all players will be made aware of the card) until it comes into play at which point rule 12 will be applied. If the card does not come into play no action will be taken.

Players facing a bet, who expose a card/cards without first making, a verbal declaration will be deemed to have passed.

Where a player exposes a card after making a bet the bet will stand and they will be penalised for the remainder of the hand.

Each player is responsible for their cards, and must take precautions to ensure they are not removed from play.

– A player is deemed to have passed/folded their cards if:
– The player makes a statement that they are passing/folding
– The cards have crossed the action line

In competition play upon an “on-their-backs” cue, all active players must place their cards face up on the table.

In a showdown once the aggressor has shown their cards, and it is deemed to be the winning hand, other players are not required to show theirs. The exception to this would be if any player at the table requests to see those cards or the Dealer/Supervisor requests to see them in order to protect the integrity of the game. Prior to any discarded cards being shown the hand must be “killed” or “mucked”.

To win a pot in hands that are played to a conclusion, all cards in all games must be face up on the table (even in Omaha or derivatives). Failure to produce the required amount of cards renders the hand incomplete. The highest complete hand still in play then wins the pot.

The best five-card hand wins. In the event of a tie on five cards the pot will be split.

The “show one show all” rule applies, any card/cards shown to one player must be shown to the table.

“Rabbit hunting” is not allowed, looking at mucked cards, burnt cards or cards that have yet to be dealt is strictly forbidden.

In 7 card stud and lowball should a player discard their hand without there having been any betting, further cards will not be dealt to their position, after the initial deal has taken place.

BETTING RULES

All games are table stakes only, a player may not be bet out of a pot, they may call all in and a side pot will be formed with the excess.

All games played are check and raise.

“Over-blinds” (straddles) are not permitted in competition play, and must be sanctioned by the Supervisor in cash games.

In cash games over blinds, (straddles) where allowed, must be in strict rotation around the table starting with the person immediately to the left of the big blind, “Mississippi blinds” are not allowed.

Bets must be made in one continuous motion and string betting is not permitted, for the avoidance of any doubt, players should verbally declare their intentions before making any action.

Any player placing a chip larger than the amount required to call into the pot (without comment) will be deemed to have called only. A raise (without comment) will only be accepted where it is an obvious raise, such as, placing two chips into the pot where one chip would suffice for the call.

It is each player’s responsibility to know what the bet is prior to placing any chips in the pot or announcing call. However, if a player should put the wrong amount into a pot the following rules will apply:

  • A player that throws 50% or more of the amount to call a bet will be deemed to have called and will be required to make up the bet.
  • If they have caused the next player to act, regardless of the 50% rule, then the only option will be to make up the difference or pass their hand, if they pass they will not be allowed to take out any chips already placed in the pot.
    – In the final round of betting if a player puts a lesser amount into the pot to call a bet, and that action causes the other player to show their cards the offending player must make up the difference.
    – A player that throws an amount of chips into the pot that is more than 50% of the bet they are facing will be deemed to have raised and will be required to make the bet up to the minimum raise. Fewer than 50% will be deemed to be a flat call.

Play must always proceed in a clockwise direction, it is each player’s responsibility to check, bet, call or pass in turn. Players continually failing to adhere to this may be penalised, by being dealt out of the game for a set period of time/hands (This rule does not apply if the player is mislead by a house dealer).

All Bets out of turn go. A player who bets out of turn will be penalised for the remainder of that betting round only.

– Where a player makes a statement of bet or raise out of turn, but without an amount being expressed, the player will be required to place the minimum raise over the line and betting will revert to the rightful player. This bet will then go when the betting reverts to the out of turn player
– Players who make verbal declarations out of turn will be penalised for the remainder of that round of betting

Verbal declarations will be binding if the player makes a statement of “call, raise, fold, pass, or all in” are binding regardless of whether or not they are in turn. Ambiguous statements are not binding and are deemed to be speech play. However, this may be considered as poor etiquette and players who try to mislead their opponent in this way may be subject to penalty.

– A statement of pot in no limit games is not a recognised term and the player will be required to make the minimum bet, in pot limit games the amount of the pot will be the bet

A player who has made a bet and mistakenly passes their cards believing they have won will not be penalised provided their cards have not hit the muck or any other cards and are therefore easily identifiable.

“Under raises” are ONLY permitted if a player is going all in-

Note: All in under raises do not reactivate the betting for players who have already acted

All in means all in, every chip in play must go into the pot without exception

When betting falls to a player that is all in, the action will pass to the next highest hand in 7-card stud and to the next active players in flop games.

A player who makes a bet that is not called wins the pot, a player that decides for themselves (incorrectly) that they have no hand to beat and throws their hand or any part of it into the discards forfeits the pot to the highest live hand against them. (except as in rule 36)

In a showdown the player to make the previous bet will be the one to show their cards first, regardless of when the bet was made. In a check, check situation the last aggressor in a previous betting round will be the person to show first.

GENERAL RULES

Players answering the telephone during a pot will not be penalised. However, it is expected that the player would end this call ASAP whilst playing in a pot. Continual use of the telephone during pots will be considered “poor table etiquette” and the Supervisor may penalise any individual who abuses this facility.

Any player making statements or taking action that could unfairly influence the course of play, whether or not the offender is involved in the pot, will be penalised.

Any concealed chips will not be allowed to play.

Odd chips remaining after a split pot go to the player nearest the deal (clockwise) who was still involved in that pot.

The supervisor has the right to try and reconstruct a hand and award the pot to the rightful player if required.

The house has the right to prohibit any two players from playing in the same game.

The supervisor may at any time ask a spectator to move away from the table.

Spectators may only sit behind players with the permission of the supervisor but must never involve themselves in the game in any way. Spectators may not sit behind during competition play.

The house has a right to request a standard of dress, language and behaviour as per the house rules and befitting the environment.

Any player (not the dealer) at the table can call for a clock after a reasonable amount of time has passed, when this happens the dealer will call for the Supervisor. When the Supervisor arrives at the table a one-minute clock will be given, the last ten seconds of which will be counted down verbally, if the player has not acted after this they will be deemed to have passed.

Penalties for technical offences will be as follows

– First offence = warning
– Second offence = Dealt out for one complete round
– Third offence = Dealt out for two complete rounds

Note: After this and for more serious offences the casino Manager may make the decision to remove the player from the casino, and they risk removal of their membership.

Basic Cash Game rules

In cash games players must comply with the table value when joining a game.

Tables will be opened and closed at the discretion of the Supervisor.

Cash is allowed to play but the amount must be clearly announced to the table and will be changed for chips at the earliest opportunity.

When cash is in transit from the cash desk a playing behind button should be issued to the player concerned and placed so as to be visible to all players at that table.

Players may use cash chips to pay for their session charges and any other items that may be required at the table

Players that return within two hours of leaving the same game or same size and type of game, will be required top sit down with same amount they originally left with, assuming the amount is greater than the minimum sit down.

Foreign currency including euros is not allowed to play and must be changed at the cash desk.

Players requesting money from the cash desk through an agreed facility, via the Supervisor, will not be allowed to play behind until the Supervisor has confirmed that the funds are available.

The accepted conditions of the game may not be changed without the permission of the Supervisor.

Transferring from one table to another is not to be used as a vehicle to “weed” chips/money from the table whilst in play.

A player is entitled to leave at any time they wish.

Players who leave and return within two hours to the same type and size of game, must return with the same amount they left with, assuming the amount they left with is more than the table minimum.

Should a player be required to move from one table to another, to ensure the games remain balanced, it will be the last player that will be required to move, unless a must move or transfer list is in place.

Players may overplay at a vacant position on the understanding they will vacate the seat on the rightful players return and all players at the table must be made aware that they are playing over. A play over box must be used to protect the original player’s chips.

After one hours continuous play, players are allowed one hour away from the table before the seat will be given to the next player on the list, any player removed from a table will be added to the bottom of the waiting list for that game. Players leaving for any period of time over 30 minutes must inform the Supervisor of where they are going to be.

The house has the right to prohibit any two players from playing in the same game.

Grosvenor and G casinos reserve the right to amend these rules at anytime.

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